Maya: 3D Artwork Collection

Out My Window

Overview:

Inspired by hanok windows that filter and frame the world like living paintings, this piece explores how their design turns ordinary views into soft, contemplative experiences.

Tools:

Experimenting with generating traditional patterns by creating alpha maps in Photoshop, sculpting them in ZBrush, and refining the forms in Maya.

Modeling human figure and rigging in Maya

Crystal Gleam

Overview:

An exploration of light, translucency, and material expression. This piece focuses on capturing the delicate tension between glow and solidity, using crystal-like forms to create a dreamy, reflective mood.

Tools:

Modeling, Texturing, and Lighting in Maya

Antique Room with a View

Overview:

A small interior environment built to evoke nostalgia and warmth. The scene blends antique objects, soft window light, and a subtle animated gesture to bring the room to life.

wireframe turntable of the objs modeled

rigged hand animation

Tools: